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3D Visualzer not same as actual light movement

Posted: Thu 20 Jan 2011 14:45
by djhitman
Hello, I just got the Lumidesk Ultimate and it is really great with a nice interface. I setup 4 Chauvet Q-spot 160 led moving heads.

In the 3D visualizer everything looks good and it plays well, but when I connected it via dmx to the actual units the placement is off( although the colors and patterns seem correct)
For example if i'm doing an 180 degree sweep from left to right, in the 3D visualizer it looks great, but with the actual units the sweep is there but not like i set it up in the 3D visualizer. I want the sweep to be facing the crowd and it gives me a sweep that is partially to the front and partially to the back.

If I program with the lights connected i'm sure I can get it right but I'd like to be able to program the lights using the 3D Visualizer. Is there a way to calibrate it or to be sure that what I see is what I get in the 3D visualizer? thanks.

Re: 3D Visualzer not same as actual light movement

Posted: Thu 20 Jan 2011 16:07
by CMBDJ
Sounds like the position the lights are facing is the problem. I know using the 3D visualizer it can be hard some times, telling which is the front. The easiest thing to do is to open up your 3D visualizer with your lights connected. With the light beam on, see the position the lights are in when they are reset, then in the 3d, adjust the position to match your setup angle of the actual lights.

Re: 3D Visualzer not same as actual light movement

Posted: Thu 20 Jan 2011 16:40
by djhitman
CMBDJ wrote:Sounds like the position the lights are facing is the problem. I know using the 3D visualizer it can be hard some times, telling which is the front. The easiest thing to do is to open up your 3D visualizer with your lights connected. With the light beam on, see the position the lights are in when they are reset, then in the 3d, adjust the position to match your setup angle of the actual lights.
thanks, I think that is my best bet. It is also a little fustrating that the movement in the fixture - Presets moving area is different from the movement in the Effects Manager.

Re: 3D Visualzer not same as actual light movement

Posted: Fri 18 Mar 2011 02:06
by CMBDJ
Also in the 3D visualizer you can invert the pan or tilt to fix this problem. I'ts necessary on some lights, not on others. Go to the contruction view and select the fixtures tab. On the far right are check boxes to invert pan and tilt.