3D Visualzer not same as actual light movement
Posted: Thu 20 Jan 2011 14:45
Hello, I just got the Lumidesk Ultimate and it is really great with a nice interface. I setup 4 Chauvet Q-spot 160 led moving heads.
In the 3D visualizer everything looks good and it plays well, but when I connected it via dmx to the actual units the placement is off( although the colors and patterns seem correct)
For example if i'm doing an 180 degree sweep from left to right, in the 3D visualizer it looks great, but with the actual units the sweep is there but not like i set it up in the 3D visualizer. I want the sweep to be facing the crowd and it gives me a sweep that is partially to the front and partially to the back.
If I program with the lights connected i'm sure I can get it right but I'd like to be able to program the lights using the 3D Visualizer. Is there a way to calibrate it or to be sure that what I see is what I get in the 3D visualizer? thanks.
In the 3D visualizer everything looks good and it plays well, but when I connected it via dmx to the actual units the placement is off( although the colors and patterns seem correct)
For example if i'm doing an 180 degree sweep from left to right, in the 3D visualizer it looks great, but with the actual units the sweep is there but not like i set it up in the 3D visualizer. I want the sweep to be facing the crowd and it gives me a sweep that is partially to the front and partially to the back.
If I program with the lights connected i'm sure I can get it right but I'd like to be able to program the lights using the 3D Visualizer. Is there a way to calibrate it or to be sure that what I see is what I get in the 3D visualizer? thanks.